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Creates and/or edits the technical components of artistic visual elements used in electronic games or software products. Uses knowledge and experience with programming languages and 3D graphics packages such as 3ds Max and Maya to modify art assets for technical viability and performance within game engines and/or software code. Reviews import settings and technical requirements to ensure proper implementation and efficiency of 3D models and other art assets. Evaluates and monitors art asset rendering and modifies models to enhance technical performance.
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From live job posts on CoreHRx, updated 14 Nov 2026. Skill figures count posts that list their skills; salary figures only posts that show a salary.
The post does not state the pay. As an estimate, comparable posts on CoreHRx advertise ₹10L – ₹25L a year (typical for IT Jobs in India, 828 posts).
It is a full time job.
Interview preparation · 12 questions
Preparing for an IT or software developer interview in India? This guide covers the rounds companies run, the technical and HR interview questions asked most often for freshers and experienced developers, sample answers you can adapt, and a simple preparation plan.
Questions you may be asked
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