Sign in to see your fit: the skills, experience and location this job asks for, checked against your profile.
Job description
Location: Pune, MH Department: Game Development
Ubisoft is a global leader in gaming with teams across the world creating original and memorable gaming experiences, from Assassin’s Creed, Rainbow Six to Just Dance and more.
Job Purpose: The Automation Project Manager owns planning, tracking, and delivery coordination for automation enablement work across projects. The role drives predictable delivery of automation initiatives, early risk management, and active dependency control across FQC, R&D, product, and project teams. This role enables technical teams to deliver by providing structure, clarity, and delivery discipline , without owning technical decisions.
IMPACT:
Own end-to-end planning and tracking of automation initiatives across projects or portfolios.
Translate automation goals into structured plans, milestones, and timelines.
Manage dependencies across FQC, R&D, production, and cross-functional stakeholders.
Provide structured visibility into progress, risks, and blockers.
Identify risks early and drive mitigation through coordination and escalation.
Align stakeholder priorities as project needs evolve.
Remove non-technical delivery friction so engineering teams can focus on execution.
Drive accountability on commitments without owning technical decisions.
INNOVATION:
Improve delivery predictability through refined planning and tracking models.
Identify recurring delivery bottlenecks and introduce targeted process improvements.
Standardize execution practices while maintaining team agility.
Apply learnings from past projects to improve forecasting and risk mitigation.
Preparing for an IT or software developer interview in India? This guide covers the rounds companies run, the technical and HR interview questions asked most often for freshers and experienced developers, sample answers you can adapt, and a simple preparation plan.
Questions you may be asked
Tell me about yourself.
Explain the four pillars of object-oriented programming.
What is the difference between a process and a thread?